When Lore Isn’t Important (But It Is, Really), and Vice Versa
I’m comparing Rainbow Six: Siege and Fragpunk lore today, because I recently got into Siege X, since it’s free. This may seem to be an unfair comparison. Siege X has existed for a decade under the regular Siege name, and boasts a rich cast of characters as well as the original Tom Clancy books as source material. Meanwhile, Fragpunk is a brand-new game with brand-new lore. As such, I’m only going to be comparing the presentation of lore, so that both sides get an even shake — except both choose the least interesting way to present lore in a video game, that being large chunks of text.
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